

Original can be found here
Franie works with PSP 18, and I use PSP 19
But this tutorial can be realized with another version of
PSP
If you want to present her tutorials on your forums or sites
please ask Franie first
If you publish your creation on a site or a blog
please put a link towards the tutorial.
Thank you to understand and respect the rules.

The tubes Franie uses have been sent by the authors on different
groups
And she has their permission to use them
If you see a tube that might belong to you, contact Franie
or myself
And a link towards your site will be added if necessary
Please, don’t use tubes found on the web with no watermark
all tubers apply their watermark without any exception !!!!!
no watermark ---> stolen tube

Filters used
Unlimited 2
(AFS IMPORT) - sqborder2
Graphics Plus – Cross Shadow
Toadies - Weaver
MuRa's Meister – Pole transforme 2.1
MuRa's Meister – Perspective Tiling
VM Expérimental - TeeWee
Simple – Blintz
Simple – 4 Way Average

Material
2 characters tubes (see HERE for more tubes )
1 element - 1 mask
2 tubes - 4 decoration tubes
1 texture to paste into folder « Textures » of
Corel’s PSP folder
1 color palette
Tubers’ authorizations


Franie’s colors
Don’t hesitate to change colors and blend modes of
the layers
According to your tubes and images
color 1 -> foreground color FG color -> #00ad74
color 2 -> background color BG color -> #08221a
color 3 -> #cde9d5


Use this pencil to follow the steps
hold down left click to grab it and move it


Realization
1
open a new transparent image 900 * 500 pixels
2
prepare FG (color 1) and BG (color 3) colors into
materials palette

flood fill layer with FG color
3
selection tool -> custom selection


layers -> new raster layer
flood fill selection with BG color
effects -> plugins -> Unlimited 2 -> AFS IMPORT
/ sqborder2

effects -> edge effects -> enhance more
selections -> modify -> contract

4
layers -> new raster layer
flood fill selection with FG color
effects -> plugins -> Graphic Plus / Cross Shadow

selections -> modify -> contract / 10 pixels

5
layers -> new raster layer
copy / paste into selection « saint-patrick-1 »
adjust -> sharpness -> sharpen more
selections -> select none
effects -> 3D effects -> drop shadow / color 2

6
copy / paste as new layer « element 1 »
effects -> image effects -> offset

effects -> 3D effects -> drop shadow -> 0 / 0
/ 100 / 5 / black
layers -> merge -> merge down TWICE
effects -> 3D effects -> drop shadow -> 5 / 10
/ 75 / 10 / color 2
layers -> merge -> merge down
7
selections -> select all
selections -> float - selections -> defloat
layers -> new raster layer
flood fill selection with color 2
selections -> modify -> contract / 5 pixels
DELETE (on your keyboard)
selections -> select none
layers -> merge -> merge down
effects -> 3D effects -> drop shadow -> 5 / 10
/ 75 / 10 / color 2
8
highlight Raster 1
layers -> duplicate
effects -> texture effect -> Texture provided : « texture_d_herbe »

9
selection tool -> custom selection

selections -> promote selection to layer
selections -> select none
effects -> plugins -> Toadies / Weaver

effects -> edge effects -> enhance
effects -> 3D effects -> drop shadow as before
10
layers -> duplicate
effects -> plugins -> Mura’s Meister / Pole
Transformer 2.1

image -> mirror -> mirror horizontal
11
layers -> new raster layer
flood fill with color 3
open mask 468 and minimize it to tray
layers -> new mask layer -> from image

layers -> merge -> merge group
effects -> edge effects -> enhance
opacity of the layer : 50%
12
highlight third layer from bottom (promoted selection)
layers -> duplicate
effects -> plugins -> Mura’s Meister / Perspective
Tiling

effects -> 3D effects -> drop shadow -> 5 / 10
/ 75 / 10 / color 2 --> TWICE
13
in materials palette, set color 3 as FG color
highlight top layer
layers -> new raster layer
selection tool -> custom selection

flood fill selection with FG color
selections -> select none
layers -> duplicate - image
-> mirror -> mirror vertical
layers -> merge -> merge down
effects -> distortion effects -> ripple

layers -> duplicate
layers -> merge -> merge down
blend mode : Soft Light
14
close the eye of bottom layer (Raster 1)
highlight any other layer
layers -> merge -> merge visible
15
image -> resize -> 90% -> uncheck « resize
all layers »
selections -> select all
selections -> float - selections -> defloat
layers -> new raster layer
flood fill with color 2
selections -> modify -> contract / 5 pixels
DELETE
effects - 3D effects -> buttonize

layers -> merge -> merge down
selections -> select none
effects -> 3D effects -> drop shadow -> 5 / 10
/ 75 / 10 / color 2
effects -> 3D effects -> drop shadow -> -5 / -10
/ 75 / 10 / color 2
16
highlight Raster 1 and open the eye
effects -> plugins -> VM Experimental / Tee Wee

effects -> edge effects -> enhance more
effects -> plugins -> Simple / Blintz
effects -> plugins -> Simple / 4 Way Average
image -> add borders -> 5 pixels color 2 / symmetric
17
image -> add borders -> 50 pixels color 3 / symmetric
select this border with magic wand tool
selections -> invert
effects -> 3D effects -> drop shadow -> 5 / 10
/ 75 / 10 / color 2
effects -> 3D effects -> drop shadow -> -5 / -10
/ 75 / 10 / color 2
selections -> select none
18
copy / paste as new layers « deco 1 » and « deco
2 »
move them as shown on final result
copy / paste as new layer « deguisement_72 »
move it to the right
effects -> 3D effects -> drop shadow (on the three
tubes) / color 2

19
apply your watermark
image -> add borders -> ...
2 pixels color 2
5 pixels color 1
2 pixels color 2
save your work type .jpeg

Thank you for following this tutorial
You can send your creations to Franie.
It will be a real pleasure for her to show it in the gallery
of the tutorial

If you have any trouble with this translation, if you notice
sometihing wrong
don’t hesitate to contact me, I will do my best to
fix the problem


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